Having characters with distinct body and head shapes will help make them more recognizable in your story. The first thing anyone will see about your character is the shape his or her outline creates, not the details within. However, by borrowing the rounder head and wide-spaced eyes and combining them with features inspired by a cuttlefish, I was able to create something entirely new.Ī Quick Note on Silhouette Familiar character silhouettes: Batman | Bone | Raina from “Smile” | Totoro Again, I took some inspiration from Miyazaki by riffing off of Sen from “Spirited Away”. I knew I wanted her to look a bit like a Miyazaki character, but I played around with a couple of designs before settling on her final look:įor Candy’s counterpart, Nikka, it took a little more work before I nailed down her design. Here’s some examples of playing around with a character before starting a project. Additionally, working on understanding human anatomy and figure drawing practice can really take your character drawing to a new level. However, it’s not uncommon for a character design to evolve over time in a comic-it certainly did to the characters in Paradigm Shift-but spending the time to work out the character’s overall shape, costume and before starting is worth the effort. Seeing how you’re going to be drawing this character a lot over the course of your comic, it’s a good nail down their look so you can be consistent. Now that you know who your character is, it’s time to draw her. Being the fourth installment of my How to Draw Comics series.
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